Īfter winning the AD&D license, the number of SSI's in-house developers increased from seven to 25, including the company's first full-time computer-graphic artists. Although smaller and less technically advanced than other bidders, SSI unexpectedly won the license in 1987 because of its computerized wargaming experience, and instead of releasing a single AD&D game as soon as possible, the company proposed a broad vision of multiple series of games and spinoffs that might become as sophisticated as TSR's tabletop original. (SSI) president Joel Billings had, along with many other companies, earlier contacted TSR about licensing AD&D, but TSR was not interested at that time. Ten companies, including Electronic Arts, Ultima creator Origin Systems, and Sierra Entertainment applied for the license. In the mid-1980s TSR, after seeing the success of the Ultima series and other computer role-playing games (CRPGs), offered its popular Advanced Dungeons & Dragons ( AD&D) property to video game companies. ![]() These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. Gold Box is a series of role-playing video games produced by SSI from 1988 to 1992. ![]() AmigaOS, Atari TOS, BASIC, DOS, Classic Mac OSĪmiga, Apple II, Macintosh, Atari ST, Commodore 64, DOS, NEC PC-9800, NES, Sega Genesis
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